Words We Mend

Warm watercolor key art showing Mina, Yusuf, and Elif in Words We Mend.

Listen closely. Build a kinder sentence.

A joke lands wrong. A box stays closed. A true sentence arrives at the worst possible moment. Join Mina, Yusuf, and Elif at a small workshop where conversation can be slowed down, examined, and rebuilt together.

The listening-lens interaction in Words We Mend, where a sentence can be slowed down and examined.
The listening-lens interaction turns attention into play without assigning an empathy score.

Listening becomes play—without becoming a score

Twelve illustrated chapters explore misunderstanding, distance, and honest repair. Four ending families remember how the group learned—or refused—to hear one another, while the game keeps empathy human rather than turning it into points.

Format: Warm choice-driven visual novel · English · Français · Español · Deutsch · Русский · العربية · 简体中文 · 繁體中文 · Free

Platforms

itch.io · Google Play · App Store
Store pages will be linked as each release becomes available.

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